Name |
Description |
Current version/
Release Date |
TravGen
|
Character generator to produce MegaTraveller characters using the detailed
(Mercenary, High Guard) system. Many, many races and careers are catered
for; output can be saved as HTML files, printed, etc. Automatic facilites
are provided to enable rapid generation for NPC creation, and "cheat codes"
for those with specific requirements. Specific skills or ranks may be "aimed
for" and a full history is produced. The data files defining the career
can be edited and a guide to doing this is available. Random names are generated
based on the race of the character; no guarantees are made for their pronouncability!
|
v6.4 (12th February 2004) |
Ships III
|
MegaTraveller starship design, produces starships and spaceships with
full stats. Gives posh prints or HTM documents, can produce an indexed web
page output of all ship designs in a folder. Summarizes deckplan squares
per component, making deskplanning easier. Customization manual is provided!
|
v16.36 (17th July 2011) |
StarSys
|
So many people have had trouble with this one - and Stuart Ferris has
so effectively overtrumped it with the excellent Heaven
and Earth - that I've withdrawn StarSys from distribution. Hell, it
works for me. I think it's the installation scripts; I'll try and
debug it one day. |
Withdrawn 12th August 2002 |
HexMap
|
HexMap reads a text file containing subsector information and displays
a pukha subsector map. It can print these back out in a variety of formats,
including HTM, edit some of the details, and will explain the UWP values
for each world. |
v6.4 (2nd June 2002) |
Vehicles for DOS
|
An older program for creating vehicles, aircraft and helicopters for
Megatraveller. This won't run on 64-bit Windows, you'll need to use XP Mode or Hyper-V to get it going. |
v19.5 (23rd September 2000) |
WinRabble
|
This program randomly produces a set number of random characters for
either RuneQuest 3 or Megatraveller. Basic stats are created,
but the primary purpose is to produce a simple unit of grunts, either for
opposition or spear-carriers backing the PCs up. |
v6.1 (5th November 2005) |
Name
|
Description
|
Current version/ Release Date
|
Tablemaster tables for Traveller
|
For those of you who own Tablemaster, here are some tables I've created for that splendid piece of GM software. NB you'll have to modify the "include" statements to suit your directory tree.
Tablemaster is no longer available, sadly, the one-woman-band who created it has packed up business and disapeared off the face of the Web. The tables should convert to Tablesmith pretty easily though.
|
n/a
|
Shares
|
A very old program, written even before I discovered TableMaster. A text file with a list of results and how probable they are is fed in one end and a formatted table, scaled for d10, d100 or d1000 depending on how big the table is emerges at the other.
Because of its' age, this software will run on anything! (Except 64-bit Windows, sadly, you'll need to use XP Mode or Hyper-V)
Full instructions and a couple of sample table files are included.
|
v8.4 (23 September 2000)
|
Index to the Traveller's Digest
|
The (alas) sadly defunct Travellers Digest magazine was one of the most useful references ever published for Traveller. Being a hopeless geek, I chose to index them in a Windows help file.
|
n/a
|
Battledress Malfunction Tables
|
Ever felt fed up that your players are wandering around in powered armour thumbing their noses at the forces of Order (ie the GM’s NPCs)? Then you want these tables. Every time an armoured character’s armour is stressed (your ruling, but falling off high things and being run over by busses are two examples that come to mind), roll for a malfunction and watch them learn to distrust the battledress! Heh, heh. Cruel or what? (153kb)
|
n/a
|
Alien Module F1: I'Sred*Ni
|
The I'Sred*Ni appeared in the Paranoia Press publication "Beyond" way back in the days of Black Book Traveller. They were only really mentioned in passing, with their star empire mapped, so when I came to use them, I had to write them up. This was the result. Paranoia Press used to have a home page, but it seems to have disappeared, sadly. NB this article is NOT FINISHED. Any feedback please mail me. (56kb)
|
26th December 1999
|